Authors
Sustainable development goals
Themes
- development of sustainable products
- use of critical materials
Tools
- serious games
- gamification
What does the promoted behavioral change consist of?
The aerospace sector is a case study, in which these materials play a fundamental role in the design of high-performance components, it is also difficult to avoid their use due to the presence of specific production standards. At the same time, the risks associated with their use are exacerbated by the long lead times of product development and life cycle.
What are the main features of the tools designed/implemented to promote behavioral change and how have they been tested?
These games are able to make complex concepts and systems more understandable, creating awareness of the consequences of decisions and behaviors. Game mechanisms and metaphors can mimic those of the real world, making them simpler and easier to see (for example, by assigning scores and penalties using coins that represent three economic, social and environmental values). In particular, a board game was designed to be used during workshops and training events.
Possible critical issues are due to the complexity of the game, which requires a moderator, in fact one of the difficulties is to find a balance between a truthful but also understandable representation. The development of these tools also requires in-depth knowledge of the context of use in order to identify the game requirements.
[last update: 08/01/2021]
Team di ricerca sistema PoliMi
Francesco Ferrise, Giulia Wally Scurati – DMEC
Pubblicazioni
Scurati, G. W., Nylander, J. W., Hallstedt, S. I., Ferrise, F., & Bertoni, M. (2020, May). Raising value and sustainability awareness for critical materials: a serious game for the aerospace sector. In Proceedings of the Design Society: DESIGN Conference (Vol. 1, pp. 737-746). Cambridge University Press.
Scurati, G. W., Ferrise, F., & Bertoni, M. (2020). Sustainability awareness in organizations through gamification and serious games: a systematic mapping. DS 101: Proceedings of NordDesign 2020, Lyngby, Denmark, 12th-14th August 2020, 1-10.